SignalSource Class¶
Description¶
Signal output port.
It is used to expose output port for a component.
All members of this class is thread-safe.
setHandler¶
Sets data handler.
- C: void easyar_SignalSource_setHandler(easyar_SignalSource * This, easyar_OptionalOfFunctorOfVoid handler)¶
- C++17: void setHandler(std::optional<std::function<void()>> handler)¶
- Traditional C++: void setHandler(OptionalOfFunctorOfVoid handler)¶
- Java: public void setHandler(@Nullable FunctorOfVoid handler)¶
- Kotlin: fun setHandler(handler: FunctorOfVoid?): Unit¶
- Objective-C: - (void)setHandler:(void (^)())handler¶
- Swift: public func setHandler(_ handler: (() -> Void)?) -> Void¶
- C#: public virtual void setHandler(Optional<Action> handler)¶
connect¶
Connects to input port.
- C: void easyar_SignalSource_connect(easyar_SignalSource * This, easyar_SignalSink * sink)¶
- Traditional C++: void connect(SignalSink * sink)¶
- Java: public void connect(@Nonnull SignalSink sink)¶
- Kotlin: fun connect(sink: SignalSink): Unit¶
- Objective-C: - (void)connect:(easyar_SignalSink *)sink¶
- Swift: public func connect(_ sink: SignalSink) -> Void¶
- C#: public virtual void connect(SignalSink sink)¶
disconnect¶
Disconnects.
- C: void easyar_SignalSource_disconnect(easyar_SignalSource * This)¶
- C++17: void disconnect()¶
- Traditional C++: void disconnect()¶
- Java: public void disconnect()¶
- Kotlin: fun disconnect(): Unit¶
- Objective-C: - (void)disconnect¶
- Swift: public func disconnect() -> Void¶
- C#: public virtual void disconnect()¶