FeedbackFrameSource Class¶
Description¶
Feedback frame output port.
It is used to expose output port for a component.
All members of this class is thread-safe.
setHandler¶
Sets data handler.
- C: void easyar_FeedbackFrameSource_setHandler(easyar_FeedbackFrameSource * This, easyar_OptionalOfFunctorOfVoidFromFeedbackFrame handler)¶
- Traditional C++: void setHandler(OptionalOfFunctorOfVoidFromFeedbackFrame handler)¶
- Java: public void setHandler(@Nullable FunctorOfVoidFromFeedbackFrame handler)¶
- Kotlin: fun setHandler(handler: FunctorOfVoidFromFeedbackFrame?): Unit¶
- Objective-C: - (void)setHandler:(void (^)(easyar_FeedbackFrame *))handler¶
- Swift: public func setHandler(_ handler: ((FeedbackFrame) -> Void)?) -> Void¶
- C#: public virtual void setHandler(Optional<Action<FeedbackFrame>> handler)¶
connect¶
Connects to input port.
- C: void easyar_FeedbackFrameSource_connect(easyar_FeedbackFrameSource * This, easyar_FeedbackFrameSink * sink)¶
- Traditional C++: void connect(FeedbackFrameSink * sink)¶
- Java: public void connect(@Nonnull FeedbackFrameSink sink)¶
- Kotlin: fun connect(sink: FeedbackFrameSink): Unit¶
- Objective-C: - (void)connect:(easyar_FeedbackFrameSink *)sink¶
- Swift: public func connect(_ sink: FeedbackFrameSink) -> Void¶
- C#: public virtual void connect(FeedbackFrameSink sink)¶
disconnect¶
Disconnects.
- C: void easyar_FeedbackFrameSource_disconnect(easyar_FeedbackFrameSource * This)¶
- C++17: void disconnect()¶
- Traditional C++: void disconnect()¶
- Java: public void disconnect()¶
- Kotlin: fun disconnect(): Unit¶
- Objective-C: - (void)disconnect¶
- Swift: public func disconnect() -> Void¶
- C#: public virtual void disconnect()¶