BufferPool Class¶
Description¶
BufferPool is a memory pool to reduce memory allocation time consumption for functionality like custom camera interoperability, which needs to allocate memory buffers of a fixed size repeatedly.
Constructor¶
block_size is the byte size of each Buffer .
capacity is the maximum count of Buffer .
- C: void easyar_BufferPool__ctor(int block_size, int capacity, easyar_BufferPool * * Return)¶
- C++17: BufferPool(int block_size, int capacity)¶
- Traditional C++: BufferPool(int block_size, int capacity)¶
- Java: public BufferPool(int block_size, int capacity)¶
- Kotlin: constructor(block_size: Int, capacity: Int)¶
- Objective-C: + (easyar_BufferPool *) create:(int)block_size capacity:(int)capacity¶
- Swift: public convenience init(_ block_size: Int32, _ capacity: Int32)¶
- C#: public BufferPool(int block_size, int capacity)¶
block_size¶
The byte size of each Buffer .
- C: int easyar_BufferPool_block_size(const easyar_BufferPool * This)¶
- C++17: int block_size()¶
- Traditional C++: int block_size()¶
- Java: public int block_size()¶
- Kotlin: fun block_size(): Int¶
- Objective-C: - (int)block_size¶
- Swift: public func block_size() -> Int32¶
- C#: public virtual int block_size()¶
capacity¶
The maximum count of Buffer .
- C: int easyar_BufferPool_capacity(const easyar_BufferPool * This)¶
- C++17: int capacity()¶
- Traditional C++: int capacity()¶
- Java: public int capacity()¶
- Kotlin: fun capacity(): Int¶
- Objective-C: - (int)capacity¶
- Swift: public func capacity() -> Int32¶
- C#: public virtual int capacity()¶
size¶
Current acquired count of Buffer .
- C: int easyar_BufferPool_size(const easyar_BufferPool * This)¶
- C++17: int size()¶
- Traditional C++: int size()¶
- Java: public int size()¶
- Kotlin: fun size(): Int¶
- Objective-C: - (int)size¶
- Swift: public func size() -> Int32¶
- C#: public virtual int size()¶
tryAcquire¶
Tries to acquire a memory block. If current acquired count of Buffer does not reach maximum, a new Buffer is fetched or allocated, or else null is returned.
- C: void easyar_BufferPool_tryAcquire(easyar_BufferPool * This, easyar_OptionalOfBuffer * Return)¶
- Traditional C++: void tryAcquire(Buffer * * Return)¶
- Java: public @Nullable Buffer tryAcquire()¶
- Kotlin: fun tryAcquire(): Buffer?¶
- Objective-C: - (easyar_Buffer *)tryAcquire¶
- Swift: public func tryAcquire() -> Buffer?¶
- C#: public virtual Optional<Buffer> tryAcquire()¶