InputFramePlayer Class¶
Description¶
Input frame player.
There is an input frame output port. It can be used to get input frame from an EIF file. Refer to Overview _ .
All members of this class is thread-safe.
output¶
Output port.
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C:
void easyar_InputFramePlayer_output(easyar_InputFramePlayer * This, easyar_InputFrameSource * * Return)
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Traditional C++:
void output(InputFrameSource * * Return)
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Java:
public @Nonnull InputFrameSource output()
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Kotlin:
fun output(): InputFrameSource
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Objective-C:
- (easyar_InputFrameSource *)output
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Swift:
public func output() -> InputFrameSource
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C#:
public virtual InputFrameSource output()
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create¶
Creates an instance.
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C:
void easyar_InputFramePlayer_create(easyar_InputFramePlayer * * Return)
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Traditional C++:
static void create(InputFramePlayer * * Return)
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Java:
public static @Nonnull InputFramePlayer create()
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Kotlin:
companion object fun create(): InputFramePlayer
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Objective-C:
+ (easyar_InputFramePlayer *)create
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Swift:
public static func create() -> InputFramePlayer
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C#:
public static InputFramePlayer create()
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start¶
Starts frame play.
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C:
bool easyar_InputFramePlayer_start(easyar_InputFramePlayer * This, easyar_String * filePath)
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C++17:
bool start(std::string filePath)
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Traditional C++:
bool start(String * filePath)
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Java:
public boolean start(java.lang.@Nonnull String filePath)
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Kotlin:
fun start(filePath: String): Boolean
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Objective-C:
- (bool)start:(NSString *)filePath
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Swift:
public func start(_ filePath: String) -> Bool
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C#:
public virtual bool start(string filePath)
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