CameraDevice Class

Description

CameraDevice implements a camera device, which outputs InputFrame (including image, camera paramters, and timestamp). It is available on Windows, Mac, Android and iOS.

After open, start/stop can be invoked to start or stop data collection. start/stop will not change previous set camera parameters.

When the component is not needed anymore, call close function to close it. It shall not be used after calling close.

CameraDevice outputs InputFrame from inputFrameSource. inputFrameSource shall be connected to InputFrameSink for use. Refer to Overview _ .

bufferCapacity is the capacity of InputFrame buffer. If the count of InputFrame which has been output from the device and have not been released is more than this number, the device will not output new InputFrame , until previous InputFrame have been released. This may cause screen stuck. Refer to Overview _ .

Constructor

C: void easyar_CameraDevice__ctor(easyar_CameraDevice * * Return)
C++17: CameraDevice()
Traditional C++: CameraDevice()
Java: public CameraDevice()
Kotlin: constructor()
Objective-C: + (easyar_CameraDevice *) create
Swift: public convenience init()
C#: public CameraDevice()

isAvailable

Checks if the component is available. It returns true only on Windows, Mac, Android or iOS.

C: bool easyar_CameraDevice_isAvailable(void)
C++17: static bool isAvailable()
Traditional C++: static bool isAvailable()
Java: public static boolean isAvailable()
Kotlin: companion object fun isAvailable(): Boolean
Objective-C: + (bool)isAvailable
Swift: public static func isAvailable() -> Bool
C#: public static bool isAvailable()

androidCameraApiType

Gets current camera API (camera1 or camera2) on Android. camera1 is better for compatibility, but lacks some necessary information such as timestamp. camera2 has compatibility issues on some devices.

C: easyar_AndroidCameraApiType easyar_CameraDevice_androidCameraApiType(easyar_CameraDevice * This)
C++17: AndroidCameraApiType androidCameraApiType()
Traditional C++: AndroidCameraApiType androidCameraApiType()
Java: public int androidCameraApiType()
Kotlin: fun androidCameraApiType(): Int
Objective-C: - (easyar_AndroidCameraApiType)androidCameraApiType
Swift: public func androidCameraApiType() -> AndroidCameraApiType
C#: public virtual AndroidCameraApiType androidCameraApiType()

setAndroidCameraApiType

Sets current camera API (camera1 or camera2) on Android. It must be called before calling openWithIndex, openWithSpecificType or openWithPreferredType, or it will not take effect.

It is recommended to use CameraDeviceSelector to create camera with camera API set to recommended based on primary algorithm to run.

C: void easyar_CameraDevice_setAndroidCameraApiType(easyar_CameraDevice * This, easyar_AndroidCameraApiType type)
C++17: void setAndroidCameraApiType(AndroidCameraApiType type)
Traditional C++: void setAndroidCameraApiType(AndroidCameraApiType type)
Java: public void setAndroidCameraApiType(int type)
Kotlin: fun setAndroidCameraApiType(type: Int): Unit
Objective-C: - (void)setAndroidCameraApiType:(easyar_AndroidCameraApiType)type
Swift: public func setAndroidCameraApiType(_ type: AndroidCameraApiType) -> Void
C#: public virtual void setAndroidCameraApiType(AndroidCameraApiType type)

bufferCapacity

InputFrame buffer capacity. The default is 8.

C: int easyar_CameraDevice_bufferCapacity(const easyar_CameraDevice * This)
C++17: int bufferCapacity()
Traditional C++: int bufferCapacity()
Java: public int bufferCapacity()
Kotlin: fun bufferCapacity(): Int
Objective-C: - (int)bufferCapacity
Swift: public func bufferCapacity() -> Int32
C#: public virtual int bufferCapacity()

setBufferCapacity

Sets InputFrame buffer capacity.

C: void easyar_CameraDevice_setBufferCapacity(easyar_CameraDevice * This, int capacity)
C++17: void setBufferCapacity(int capacity)
Traditional C++: void setBufferCapacity(int capacity)
Java: public void setBufferCapacity(int capacity)
Kotlin: fun setBufferCapacity(capacity: Int): Unit
Objective-C: - (void)setBufferCapacity:(int)capacity
Swift: public func setBufferCapacity(_ capacity: Int32) -> Void
C#: public virtual void setBufferCapacity(int capacity)

inputFrameSource

InputFrame output port.

C: void easyar_CameraDevice_inputFrameSource(easyar_CameraDevice * This, easyar_InputFrameSource * * Return)
C++17: std::shared_ptr<InputFrameSource> inputFrameSource()
Traditional C++: void inputFrameSource(InputFrameSource * * Return)
Java: public @Nonnull InputFrameSource inputFrameSource()
Kotlin: fun inputFrameSource(): InputFrameSource
Objective-C: - (easyar_InputFrameSource *)inputFrameSource
Swift: public func inputFrameSource() -> InputFrameSource
C#: public virtual InputFrameSource inputFrameSource()

setStateChangedCallback

Sets callback on state change to notify state of camera disconnection or preemption. It is only available on Windows.

C: void easyar_CameraDevice_setStateChangedCallback(easyar_CameraDevice * This, easyar_CallbackScheduler * callbackScheduler, easyar_OptionalOfFunctorOfVoidFromCameraState stateChangedCallback)
C++17: void setStateChangedCallback(std::shared_ptr<CallbackScheduler> callbackScheduler, std::optional<std::function<void(CameraState)>> stateChangedCallback)
Traditional C++: void setStateChangedCallback(CallbackScheduler * callbackScheduler, OptionalOfFunctorOfVoidFromCameraState stateChangedCallback)
Java: public void setStateChangedCallback(@Nonnull CallbackScheduler callbackScheduler, @Nullable FunctorOfVoidFromCameraState stateChangedCallback)
Kotlin: fun setStateChangedCallback(callbackScheduler: CallbackScheduler, stateChangedCallback: FunctorOfVoidFromCameraState?): Unit
Objective-C: - (void)setStateChangedCallback:(easyar_CallbackScheduler *)callbackScheduler stateChangedCallback:(void (^)(easyar_CameraState))stateChangedCallback
Swift: public func setStateChangedCallback(_ callbackScheduler: CallbackScheduler, _ stateChangedCallback: ((CameraState) -> Void)?) -> Void
C#: public virtual void setStateChangedCallback(CallbackScheduler callbackScheduler, Optional<Action<CameraState>> stateChangedCallback)

requestPermissions

Requests camera permission from operating system. You can call this function or request permission directly from operating system. It is only available on Android and iOS. On other platforms, it will call the callback directly with status being granted. This function need to be called from the UI thread.

C: void easyar_CameraDevice_requestPermissions(easyar_CallbackScheduler * callbackScheduler, easyar_OptionalOfFunctorOfVoidFromPermissionStatusAndString permissionCallback)
C++17: static void requestPermissions(std::shared_ptr<CallbackScheduler> callbackScheduler, std::optional<std::function<void(PermissionStatus, std::string)>> permissionCallback)
Traditional C++: static void requestPermissions(CallbackScheduler * callbackScheduler, OptionalOfFunctorOfVoidFromPermissionStatusAndString permissionCallback)
Java: public static void requestPermissions(@Nonnull CallbackScheduler callbackScheduler, @Nullable FunctorOfVoidFromPermissionStatusAndString permissionCallback)
Kotlin: companion object fun requestPermissions(callbackScheduler: CallbackScheduler, permissionCallback: FunctorOfVoidFromPermissionStatusAndString?): Unit
Objective-C: + (void)requestPermissions:(easyar_CallbackScheduler *)callbackScheduler permissionCallback:(void (^)(easyar_PermissionStatus status, NSString * value))permissionCallback
Swift: public static func requestPermissions(_ callbackScheduler: CallbackScheduler, _ permissionCallback: ((PermissionStatus, String) -> Void)?) -> Void
C#: public static void requestPermissions(CallbackScheduler callbackScheduler, Optional<Action<PermissionStatus, string>> permissionCallback)

cameraCount

Gets count of cameras recognized by the operating system.

C: int easyar_CameraDevice_cameraCount(void)
C++17: static int cameraCount()
Traditional C++: static int cameraCount()
Java: public static int cameraCount()
Kotlin: companion object fun cameraCount(): Int
Objective-C: + (int)cameraCount
Swift: public static func cameraCount() -> Int32
C#: public static int cameraCount()

openWithIndex

Opens a camera by index.

C: bool easyar_CameraDevice_openWithIndex(easyar_CameraDevice * This, int cameraIndex)
C++17: bool openWithIndex(int cameraIndex)
Traditional C++: bool openWithIndex(int cameraIndex)
Java: public boolean openWithIndex(int cameraIndex)
Kotlin: fun openWithIndex(cameraIndex: Int): Boolean
Objective-C: - (bool)openWithIndex:(int)cameraIndex
Swift: public func openWithIndex(_ cameraIndex: Int32) -> Bool
C#: public virtual bool openWithIndex(int cameraIndex)

openWithSpecificType

Opens a camera by specific camera device type. If no camera is matched, false will be returned. On Mac, camera device types can not be distinguished.

C: bool easyar_CameraDevice_openWithSpecificType(easyar_CameraDevice * This, easyar_CameraDeviceType type)
C++17: bool openWithSpecificType(CameraDeviceType type)
Traditional C++: bool openWithSpecificType(CameraDeviceType type)
Java: public boolean openWithSpecificType(int type)
Kotlin: fun openWithSpecificType(type: Int): Boolean
Objective-C: - (bool)openWithSpecificType:(easyar_CameraDeviceType)type
Swift: public func openWithSpecificType(_ type: CameraDeviceType) -> Bool
C#: public virtual bool openWithSpecificType(CameraDeviceType type)

openWithPreferredType

Opens a camera by camera device type. If no camera is matched, the first camera will be used.

C: bool easyar_CameraDevice_openWithPreferredType(easyar_CameraDevice * This, easyar_CameraDeviceType type)
C++17: bool openWithPreferredType(CameraDeviceType type)
Traditional C++: bool openWithPreferredType(CameraDeviceType type)
Java: public boolean openWithPreferredType(int type)
Kotlin: fun openWithPreferredType(type: Int): Boolean
Objective-C: - (bool)openWithPreferredType:(easyar_CameraDeviceType)type
Swift: public func openWithPreferredType(_ type: CameraDeviceType) -> Bool
C#: public virtual bool openWithPreferredType(CameraDeviceType type)

start

Starts video stream capture.

C: bool easyar_CameraDevice_start(easyar_CameraDevice * This)
C++17: bool start()
Traditional C++: bool start()
Java: public boolean start()
Kotlin: fun start(): Boolean
Objective-C: - (bool)start
Swift: public func start() -> Bool
C#: public virtual bool start()

stop

Stops video stream capture. It will only stop capture and will not change previous set camera parameters and connection.

C: void easyar_CameraDevice_stop(easyar_CameraDevice * This)
C++17: void stop()
Traditional C++: void stop()
Java: public void stop()
Kotlin: fun stop(): Unit
Objective-C: - (void)stop
Swift: public func stop() -> Void
C#: public virtual void stop()

close

Close. The component shall not be used after calling close.

C: void easyar_CameraDevice_close(easyar_CameraDevice * This)
C++17: void close()
Traditional C++: void close()
Java: public void close()
Kotlin: fun close(): Unit
Objective-C: - (void)close
Swift: public func close() -> Void
C#: public virtual void close()

index

Camera index.

C: int easyar_CameraDevice_index(const easyar_CameraDevice * This)
C++17: int index()
Traditional C++: int index()
Java: public int index()
Kotlin: fun index(): Int
Objective-C: - (int)index
Swift: public func index() -> Int32
C#: public virtual int index()

type

Camera type.

C: easyar_CameraDeviceType easyar_CameraDevice_type(const easyar_CameraDevice * This)
C++17: CameraDeviceType type()
Traditional C++: CameraDeviceType type()
Java: public int type()
Kotlin: fun type(): Int
Objective-C: - (easyar_CameraDeviceType)type
Swift: public func type() -> CameraDeviceType
C#: public virtual CameraDeviceType type()

cameraParameters

Camera parameters, including image size, focal length, principal point, camera type and camera rotation against natural orientation. Call after a successful open.

C: void easyar_CameraDevice_cameraParameters(easyar_CameraDevice * This, easyar_CameraParameters * * Return)
C++17: std::shared_ptr<CameraParameters> cameraParameters()
Traditional C++: void cameraParameters(CameraParameters * * Return)
Java: public @Nonnull CameraParameters cameraParameters()
Kotlin: fun cameraParameters(): CameraParameters
Objective-C: - (easyar_CameraParameters *)cameraParameters
Swift: public func cameraParameters() -> CameraParameters
C#: public virtual CameraParameters cameraParameters()

setCameraParameters

Sets camera parameters. Call after a successful open.

C: void easyar_CameraDevice_setCameraParameters(easyar_CameraDevice * This, easyar_CameraParameters * cameraParameters)
C++17: void setCameraParameters(std::shared_ptr<CameraParameters> cameraParameters)
Traditional C++: void setCameraParameters(CameraParameters * cameraParameters)
Java: public void setCameraParameters(@Nonnull CameraParameters cameraParameters)
Kotlin: fun setCameraParameters(cameraParameters: CameraParameters): Unit
Objective-C: - (void)setCameraParameters:(easyar_CameraParameters *)cameraParameters
Swift: public func setCameraParameters(_ cameraParameters: CameraParameters) -> Void
C#: public virtual void setCameraParameters(CameraParameters cameraParameters)

size

Gets the current preview size. Call after a successful open.

C: easyar_Vec2I easyar_CameraDevice_size(const easyar_CameraDevice * This)
C++17: Vec2I size()
Traditional C++: Vec2I size()
Java: public @Nonnull Vec2I size()
Kotlin: fun size(): Vec2I
Objective-C: - (easyar_Vec2I *)size
Swift: public func size() -> Vec2I
C#: public virtual Vec2I size()

supportedSizeCount

Gets the number of supported preview sizes. Call after a successful open.

C: int easyar_CameraDevice_supportedSizeCount(const easyar_CameraDevice * This)
C++17: int supportedSizeCount()
Traditional C++: int supportedSizeCount()
Java: public int supportedSizeCount()
Kotlin: fun supportedSizeCount(): Int
Objective-C: - (int)supportedSizeCount
Swift: public func supportedSizeCount() -> Int32
C#: public virtual int supportedSizeCount()

supportedSize

Gets the index-th supported preview size. It returns {0, 0} if index is out of range. Call after a successful open.

C: easyar_Vec2I easyar_CameraDevice_supportedSize(const easyar_CameraDevice * This, int index)
C++17: Vec2I supportedSize(int index)
Traditional C++: Vec2I supportedSize(int index)
Java: public @Nonnull Vec2I supportedSize(int index)
Kotlin: fun supportedSize(index: Int): Vec2I
Objective-C: - (easyar_Vec2I *)supportedSize:(int)index
Swift: public func supportedSize(_ index: Int32) -> Vec2I
C#: public virtual Vec2I supportedSize(int index)

setSize

Sets the preview size. The available nearest value will be selected. Call size to get the actual size. Call after a successful open. frameRateRange may change after calling setSize.

C: bool easyar_CameraDevice_setSize(easyar_CameraDevice * This, easyar_Vec2I size)
C++17: bool setSize(Vec2I size)
Traditional C++: bool setSize(Vec2I size)
Java: public boolean setSize(@Nonnull Vec2I size)
Kotlin: fun setSize(size: Vec2I): Boolean
Objective-C: - (bool)setSize:(easyar_Vec2I *)size
Swift: public func setSize(_ size: Vec2I) -> Bool
C#: public virtual bool setSize(Vec2I size)

supportedFrameRateRangeCount

Gets the number of supported frame rate ranges. Call after a successful open.

C: int easyar_CameraDevice_supportedFrameRateRangeCount(const easyar_CameraDevice * This)
C++17: int supportedFrameRateRangeCount()
Traditional C++: int supportedFrameRateRangeCount()
Java: public int supportedFrameRateRangeCount()
Kotlin: fun supportedFrameRateRangeCount(): Int
Objective-C: - (int)supportedFrameRateRangeCount
Swift: public func supportedFrameRateRangeCount() -> Int32
C#: public virtual int supportedFrameRateRangeCount()

supportedFrameRateRangeLower

Gets range lower bound of the index-th supported frame rate range. Call after a successful open.

C: float easyar_CameraDevice_supportedFrameRateRangeLower(const easyar_CameraDevice * This, int index)
C++17: float supportedFrameRateRangeLower(int index)
Traditional C++: float supportedFrameRateRangeLower(int index)
Java: public float supportedFrameRateRangeLower(int index)
Kotlin: fun supportedFrameRateRangeLower(index: Int): Float
Objective-C: - (float)supportedFrameRateRangeLower:(int)index
Swift: public func supportedFrameRateRangeLower(_ index: Int32) -> Float
C#: public virtual float supportedFrameRateRangeLower(int index)

supportedFrameRateRangeUpper

Gets range upper bound of the index-th supported frame rate range. Call after a successful open.

C: float easyar_CameraDevice_supportedFrameRateRangeUpper(const easyar_CameraDevice * This, int index)
C++17: float supportedFrameRateRangeUpper(int index)
Traditional C++: float supportedFrameRateRangeUpper(int index)
Java: public float supportedFrameRateRangeUpper(int index)
Kotlin: fun supportedFrameRateRangeUpper(index: Int): Float
Objective-C: - (float)supportedFrameRateRangeUpper:(int)index
Swift: public func supportedFrameRateRangeUpper(_ index: Int32) -> Float
C#: public virtual float supportedFrameRateRangeUpper(int index)

frameRateRange

Gets current index of frame rate range. Call after a successful open.

C: int easyar_CameraDevice_frameRateRange(const easyar_CameraDevice * This)
C++17: int frameRateRange()
Traditional C++: int frameRateRange()
Java: public int frameRateRange()
Kotlin: fun frameRateRange(): Int
Objective-C: - (int)frameRateRange
Swift: public func frameRateRange() -> Int32
C#: public virtual int frameRateRange()

setFrameRateRange

Sets current index of frame rate range. Call after a successful open.

C: bool easyar_CameraDevice_setFrameRateRange(easyar_CameraDevice * This, int index)
C++17: bool setFrameRateRange(int index)
Traditional C++: bool setFrameRateRange(int index)
Java: public boolean setFrameRateRange(int index)
Kotlin: fun setFrameRateRange(index: Int): Boolean
Objective-C: - (bool)setFrameRateRange:(int)index
Swift: public func setFrameRateRange(_ index: Int32) -> Bool
C#: public virtual bool setFrameRateRange(int index)

setFlashTorchMode

Sets flash torch mode to on. Call after a successful open.

C: bool easyar_CameraDevice_setFlashTorchMode(easyar_CameraDevice * This, bool on)
C++17: bool setFlashTorchMode(bool on)
Traditional C++: bool setFlashTorchMode(bool on)
Java: public boolean setFlashTorchMode(boolean on)
Kotlin: fun setFlashTorchMode(on: Boolean): Boolean
Objective-C: - (bool)setFlashTorchMode:(bool)on
Swift: public func setFlashTorchMode(_ on: Bool) -> Bool
C#: public virtual bool setFlashTorchMode(bool on)

setFocusMode

Sets focus mode to focusMode. Call after a successful open.

C: bool easyar_CameraDevice_setFocusMode(easyar_CameraDevice * This, easyar_CameraDeviceFocusMode focusMode)
C++17: bool setFocusMode(CameraDeviceFocusMode focusMode)
Traditional C++: bool setFocusMode(CameraDeviceFocusMode focusMode)
Java: public boolean setFocusMode(int focusMode)
Kotlin: fun setFocusMode(focusMode: Int): Boolean
Objective-C: - (bool)setFocusMode:(easyar_CameraDeviceFocusMode)focusMode
Swift: public func setFocusMode(_ focusMode: CameraDeviceFocusMode) -> Bool
C#: public virtual bool setFocusMode(CameraDeviceFocusMode focusMode)

autoFocus

Does auto focus once. Call after start. It is only available when FocusMode is Normal or Macro.

C: bool easyar_CameraDevice_autoFocus(easyar_CameraDevice * This)
C++17: bool autoFocus()
Traditional C++: bool autoFocus()
Java: public boolean autoFocus()
Kotlin: fun autoFocus(): Boolean
Objective-C: - (bool)autoFocus
Swift: public func autoFocus() -> Bool
C#: public virtual bool autoFocus()