ThreeDofCameraDevice Class¶
Description¶
ThreeDofCameraDevice implements a three dof camera device, which outputs InputFrame (including image, camera parameters, timestamp, camera transform matrix and tracking status).
After creation, start/stop can be invoked to start or stop video stream capture.
When the component is not needed anymore, call close function to close it. It shall not be used after calling close.
ThreeDofCameraDevice outputs InputFrame from inputFrameSource. inputFrameSource shall be connected to InputFrameSink for use. Refer to Overview .
bufferCapacity is the capacity of InputFrame buffer. If the count of InputFrame which has been output from the device and have not been released is more than this number, the device will not output new InputFrame , until previous InputFrame have been released. This may cause screen stuck. Refer to Overview .
Constructor¶
Default create method, will outputs InputFrame which CameraTransformType is ThreeDofRotOnly.
- C
void easyar_ThreeDofCameraDevice__ctor(easyar_ThreeDofCameraDevice * * Return)
- C++
ThreeDofCameraDevice()
- Java
public ThreeDofCameraDevice()
- Kotlin
constructor()
- Objective-C
+ (easyar_ThreeDofCameraDevice *) create
- Swift
public convenience init()
- C#
public ThreeDofCameraDevice()
isAvailable¶
Checks if the component is available. It returns true only on Android or IOS when the gyroscope is available.
- C
bool easyar_ThreeDofCameraDevice_isAvailable(void)
- C++
static bool isAvailable()
- Java
public static boolean isAvailable()
- Kotlin
companion object fun isAvailable(): Boolean
- Objective-C
+ (bool)isAvailable
- Swift
public static func isAvailable() -> Bool
- C#
public static bool isAvailable()
bufferCapacity¶
InputFrame buffer capacity. The default is 8.
- C
int easyar_ThreeDofCameraDevice_bufferCapacity(const easyar_ThreeDofCameraDevice * This)
- C++
int bufferCapacity()
- Java
public int bufferCapacity()
- Kotlin
fun bufferCapacity(): Int
- Objective-C
- (int)bufferCapacity
- Swift
public func bufferCapacity() -> Int32
- C#
public virtual int bufferCapacity()
setBufferCapacity¶
Sets InputFrame buffer capacity.
- C
void easyar_ThreeDofCameraDevice_setBufferCapacity(easyar_ThreeDofCameraDevice * This, int capacity)
- C++
void setBufferCapacity(int capacity)
- Java
public void setBufferCapacity(int capacity)
- Kotlin
fun setBufferCapacity(capacity: Int): Unit
- Objective-C
- (void)setBufferCapacity:(int)capacity
- Swift
public func setBufferCapacity(_ capacity: Int32) -> Void
- C#
public virtual void setBufferCapacity(int capacity)
inputFrameSource¶
InputFrame output port.
- C
void easyar_ThreeDofCameraDevice_inputFrameSource(easyar_ThreeDofCameraDevice * This, easyar_InputFrameSource * * Return)
- C++
std::shared_ptr<InputFrameSource> inputFrameSource()
- Java
public @Nonnull InputFrameSource inputFrameSource()
- Kotlin
fun inputFrameSource(): InputFrameSource
- Objective-C
- (easyar_InputFrameSource *)inputFrameSource
- Swift
public func inputFrameSource() -> InputFrameSource
- C#
public virtual InputFrameSource inputFrameSource()
setFocusMode¶
Sets focus mode to focusMode. Call before start.
- C
void easyar_ThreeDofCameraDevice_setFocusMode(easyar_ThreeDofCameraDevice * This, easyar_ThreeDofCameraDeviceFocusMode focusMode)
- C++
void setFocusMode(ThreeDofCameraDeviceFocusMode focusMode)
- Java
public void setFocusMode(int focusMode)
- Kotlin
fun setFocusMode(focusMode: Int): Unit
- Objective-C
- (void)setFocusMode:(easyar_ThreeDofCameraDeviceFocusMode)focusMode
- Swift
public func setFocusMode(_ focusMode: ThreeDofCameraDeviceFocusMode) -> Void
- C#
public virtual void setFocusMode(ThreeDofCameraDeviceFocusMode focusMode)
type¶
Camera type. Call after a successful open.
- C
easyar_CameraDeviceType easyar_ThreeDofCameraDevice_type(const easyar_ThreeDofCameraDevice * This)
- C++
CameraDeviceType type()
- Java
public int type()
- Kotlin
fun type(): Int
- Objective-C
- (easyar_CameraDeviceType)type
- Swift
public func type() -> CameraDeviceType
- C#
public virtual CameraDeviceType type()
cameraOrientation¶
Angles rotation required to rotate clockwise and display camera image on device with natural orientation. Call after a successful open.
- C
int easyar_ThreeDofCameraDevice_cameraOrientation(const easyar_ThreeDofCameraDevice * This)
- C++
int cameraOrientation()
- Java
public int cameraOrientation()
- Kotlin
fun cameraOrientation(): Int
- Objective-C
- (int)cameraOrientation
- Swift
public func cameraOrientation() -> Int32
- C#
public virtual int cameraOrientation()
size¶
Gets the current preview size. Call after a successful open.
supportedSizeCount¶
Gets the number of supported preview sizes. Call after a successful open.
- C
int easyar_ThreeDofCameraDevice_supportedSizeCount(const easyar_ThreeDofCameraDevice * This)
- C++
int supportedSizeCount()
- Java
public int supportedSizeCount()
- Kotlin
fun supportedSizeCount(): Int
- Objective-C
- (int)supportedSizeCount
- Swift
public func supportedSizeCount() -> Int32
- C#
public virtual int supportedSizeCount()
supportedSize¶
Gets the index-th supported preview size. It returns {0, 0} if index is out of range. Call after a successful open.
- C
easyar_Vec2I easyar_ThreeDofCameraDevice_supportedSize(const easyar_ThreeDofCameraDevice * This, int index)
- C++
Vec2I supportedSize(int index)
- Java
public @Nonnull Vec2I supportedSize(int index)
- Kotlin
fun supportedSize(index: Int): Vec2I
- Objective-C
- (easyar_Vec2I *)supportedSize:(int)index
- Swift
public func supportedSize(_ index: Int32) -> Vec2I
- C#
public virtual Vec2I supportedSize(int index)
setSize¶
Sets the preview size. The available nearest value will be selected. Call size to get the actual size. Call after a successful open. frameRateRange may change after calling setSize.
- C
bool easyar_ThreeDofCameraDevice_setSize(easyar_ThreeDofCameraDevice * This, easyar_Vec2I size)
- C++
bool setSize(Vec2I size)
- Java
public boolean setSize(@Nonnull Vec2I size)
- Kotlin
fun setSize(size: Vec2I): Boolean
- Objective-C
- (bool)setSize:(easyar_Vec2I *)size
- Swift
public func setSize(_ size: Vec2I) -> Bool
- C#
public virtual bool setSize(Vec2I size)
open¶
Opens back camera of device. If the opening fails will return false.
- C
bool easyar_ThreeDofCameraDevice_open(easyar_ThreeDofCameraDevice * This)
- C++
bool open()
- Java
public boolean open()
- Kotlin
fun open(): Boolean
- Objective-C
- (bool)open
- Swift
public func `open`() -> Bool
- C#
public virtual bool open()
start¶
Starts video stream capture.
- C
bool easyar_ThreeDofCameraDevice_start(easyar_ThreeDofCameraDevice * This)
- C++
bool start()
- Java
public boolean start()
- Kotlin
fun start(): Boolean
- Objective-C
- (bool)start
- Swift
public func start() -> Bool
- C#
public virtual bool start()
stop¶
Stops video stream capture.
- C
void easyar_ThreeDofCameraDevice_stop(easyar_ThreeDofCameraDevice * This)
- C++
void stop()
- Java
public void stop()
- Kotlin
fun stop(): Unit
- Objective-C
- (void)stop
- Swift
public func stop() -> Void
- C#
public virtual void stop()
close¶
Close. The component shall not be used after calling close.
- C
void easyar_ThreeDofCameraDevice_close(easyar_ThreeDofCameraDevice * This)
- C++
void close()
- Java
public void close()
- Kotlin
fun close(): Unit
- Objective-C
- (void)close
- Swift
public func close() -> Void
- C#
public virtual void close()
frameRateRangeLower¶
Gets lower bound of current frame rate range. Call after a successful open.
- C
double easyar_ThreeDofCameraDevice_frameRateRangeLower(const easyar_ThreeDofCameraDevice * This)
- C++
double frameRateRangeLower()
- Java
public double frameRateRangeLower()
- Kotlin
fun frameRateRangeLower(): Double
- Objective-C
- (double)frameRateRangeLower
- Swift
public func frameRateRangeLower() -> Double
- C#
public virtual double frameRateRangeLower()
frameRateRangeUpper¶
Gets upper bound of current frame rate range. Call after a successful open.
- C
double easyar_ThreeDofCameraDevice_frameRateRangeUpper(const easyar_ThreeDofCameraDevice * This)
- C++
double frameRateRangeUpper()
- Java
public double frameRateRangeUpper()
- Kotlin
fun frameRateRangeUpper(): Double
- Objective-C
- (double)frameRateRangeUpper
- Swift
public func frameRateRangeUpper() -> Double
- C#
public virtual double frameRateRangeUpper()