InputFrameSource Class¶
Description¶
Input frame output port.
It is used to expose output port for a component.
All members of this class is thread-safe.
setHandler¶
Sets data handler.
- C
void easyar_InputFrameSource_setHandler(easyar_InputFrameSource * This, easyar_OptionalOfFunctorOfVoidFromInputFrame handler)
- C++
void setHandler(std::optional<std::function<void(std::shared_ptr<InputFrame>)>> handler)
- Java
public void setHandler(@Nullable FunctorOfVoidFromInputFrame handler)
- Kotlin
fun setHandler(handler: FunctorOfVoidFromInputFrame?): Unit
- Objective-C
- (void)setHandler:(void (^)(easyar_InputFrame *))handler
- Swift
public func setHandler(_ handler: ((InputFrame) -> Void)?) -> Void
- C#
public virtual void setHandler(Optional<Action<InputFrame>> handler)
connect¶
Connects to input port.
- C
void easyar_InputFrameSource_connect(easyar_InputFrameSource * This, easyar_InputFrameSink * sink)
- C++
void connect(std::shared_ptr<InputFrameSink> sink)
- Java
public void connect(@Nonnull InputFrameSink sink)
- Kotlin
fun connect(sink: InputFrameSink): Unit
- Objective-C
- (void)connect:(easyar_InputFrameSink *)sink
- Swift
public func connect(_ sink: InputFrameSink) -> Void
- C#
public virtual void connect(InputFrameSink sink)
disconnect¶
Disconnects.
- C
void easyar_InputFrameSource_disconnect(easyar_InputFrameSource * This)
- C++
void disconnect()
- Java
public void disconnect()
- Kotlin
fun disconnect(): Unit
- Objective-C
- (void)disconnect
- Swift
public func disconnect() -> Void
- C#
public virtual void disconnect()