TargetController Class

Description

MonoBehaviour which controls tracking target in the scene, providing a few extensions in the Unity environment.


Properties

ActiveController

C#

public ActiveController ActiveController { get; }

GameObject .activeSelf controller.

Set MonoBehaviour .enabled to false to turn off control.

IsTracked

C#

public bool IsTracked { get; }

Is target being tracked.


Events

TargetFound

C#

public event Action TargetFound

Tracking target found event.

TargetLost

C#

public event Action TargetLost

Tracking target lost event.