ARSession.ARHorizontalFlipMode Enum¶
Description¶
Horizontal flip rendering mode.
In a flip rendering mode, the camera image will be mirrored. And to display to tracked objects in the right way, it will affect the 3D object rendering as well, so there are two different ways of doing horizontal flip. Horizontal flip can only work in object sensing like image or object tracking algorithms.
Constant |
Value |
Description |
---|---|---|
None |
0 |
No flip. |
World |
1 |
Render with horizontal flip, the camera image will be flipped in rendering, the camera projection matrix will be changed to do flip rendering. Target scale will not change. |
Target |
2 |
Render with horizontal flip, the camera image will be flipped in rendering, the target scale will be changed to do flip rendering. Camera projection matrix will not change. |