OutputFrameSource Class¶
Description¶
Output frame output port.
It is used to expose output port for a component.
All members of this class is thread-safe.
setHandler¶
Sets data handler.
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C:
void easyar_OutputFrameSource_setHandler(easyar_OutputFrameSource * This, easyar_OptionalOfFunctorOfVoidFromOutputFrame handler)
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Traditional C++:
void setHandler(OptionalOfFunctorOfVoidFromOutputFrame handler)
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Java:
public void setHandler(@Nullable FunctorOfVoidFromOutputFrame handler)
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Kotlin:
fun setHandler(handler: FunctorOfVoidFromOutputFrame?): Unit
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Objective-C:
- (void)setHandler:(void (^)(easyar_OutputFrame *))handler
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Swift:
public func setHandler(_ handler: ((OutputFrame) -> Void)?) -> Void
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C#:
public virtual void setHandler(Optional<Action<OutputFrame>> handler)
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connect¶
Connects to input port.
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C:
void easyar_OutputFrameSource_connect(easyar_OutputFrameSource * This, easyar_OutputFrameSink * sink)
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Traditional C++:
void connect(OutputFrameSink * sink)
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Java:
public void connect(@Nonnull OutputFrameSink sink)
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Kotlin:
fun connect(sink: OutputFrameSink): Unit
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Objective-C:
- (void)connect:(easyar_OutputFrameSink *)sink
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Swift:
public func connect(_ sink: OutputFrameSink) -> Void
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C#:
public virtual void connect(OutputFrameSink sink)
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disconnect¶
Disconnects.
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C:
void easyar_OutputFrameSource_disconnect(easyar_OutputFrameSource * This)
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C++17:
void disconnect()
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Traditional C++:
void disconnect()
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Java:
public void disconnect()
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Kotlin:
fun disconnect(): Unit
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Objective-C:
- (void)disconnect
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Swift:
public func disconnect() -> Void
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C#:
public virtual void disconnect()
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