EasyAR Sense Unity Plugin exposes EasyAR Sense features into Unity as a plugin. It can work with or without AR Foundation and ARCore. It can also work on Nreal Eyewears. See EasyAR Sense 4.5.0 release note.

EasyAR Sense Unity Plugin 4.5.0 adds some minor features and fixes to improve user experience. ARCore SDK is updated to 1.23.0, and more strict checks are applied in the building process according to Google’s policy.

Detailed changes are as bellow,

EasyAR Sense Unity Plugin

+ move EasyAR Settings to Unity Project Settings, settings asset will not load as resource anymore
+ add option to verify license key in the build process
+ add option to enable color image input when using AR Foundation and some other components
* optimize motion fusion when motion tracking is not stable
* optimize error messages when CloudRecognizer or CloudLocalizer fail to create
* fix MotionTrackerFrameSource.CheckAvailability do not finish on inactive GameObject
* ARCore: update ARCore SDK to 1.23.0
* ARCore: Gradle version >= 5.6.4 is require in ARCore-enabled build
* ARCore: a warning message will pop up in 32-bit-only ARCore-enabled build

EasyAR Sense Unity Plugin Samples

* disable AR Foundation update attempt in fusion samples
* refine ImageTracking_CloudRecognition sample with timeout support