EasyARSettings.TargetGizmoConfig.ImageTargetConfig Class

Description

Gizmos configuration for ImageTarget .


Fields

EnableImageFile

C#

public bool EnableImageFile

Enable Gizmos of target which ImageTargetController.SourceType equals to ImageTargetController.DataSource.ImageFile . Enable this option will load image file and display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.

EnableTargetDataFile

C#

public bool EnableTargetDataFile

Enable Gizmos of target which ImageTargetController.SourceType equals to ImageTargetController.DataSource.TargetDataFile . Enable this option will target data file and display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.

EnableTarget

C#

public bool EnableTarget

Enable Gizmos of target which ImageTargetController.SourceType equals to ImageTargetController.DataSource.Target . Enable this option will display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.

EnableTexture2D

C#

public bool EnableTexture2D

Enable Gizmos of target which ImageTargetController.SourceType equals to ImageTargetController.DataSource.Texture2D . Enable this option will display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.