SignalSource Class¶
Description¶
Signal output port.
It is used to expose output port for a component.
All members of this class is thread-safe.
setHandler¶
Sets data handler.
- C
void easyar_SignalSource_setHandler(easyar_SignalSource * This, easyar_OptionalOfFunctorOfVoid handler)
- C++17
void setHandler(std::optional<std::function<void()>> handler)
- C++03(Deprecated)
void setHandler(OptionalOfFunctorOfVoid handler)
- Java
public void setHandler(@Nullable FunctorOfVoid handler)
- Kotlin
fun setHandler(handler: FunctorOfVoid?): Unit
- Objective-C
- (void)setHandler:(void (^)())handler
- Swift
public func setHandler(_ handler: (() -> Void)?) -> Void
- C#
public virtual void setHandler(Optional<Action> handler)
connect¶
Connects to input port.
- C
void easyar_SignalSource_connect(easyar_SignalSource * This, easyar_SignalSink * sink)
- C++17
void connect(std::shared_ptr<SignalSink> sink)
- C++03(Deprecated)
void connect(SignalSink * sink)
- Java
public void connect(@Nonnull SignalSink sink)
- Kotlin
fun connect(sink: SignalSink): Unit
- Objective-C
- (void)connect:(easyar_SignalSink *)sink
- Swift
public func connect(_ sink: SignalSink) -> Void
- C#
public virtual void connect(SignalSink sink)
disconnect¶
Disconnects.
- C
void easyar_SignalSource_disconnect(easyar_SignalSource * This)
- C++17
void disconnect()
- C++03(Deprecated)
void disconnect()
- Java
public void disconnect()
- Kotlin
fun disconnect(): Unit
- Objective-C
- (void)disconnect
- Swift
public func disconnect() -> Void
- C#
public virtual void disconnect()