DenseSpatialMapDepthRenderer Class

Description

MonoBehaviour which controls depth data render DenseSpatialMap in the scene.


MonoBehaviour Messages

private void LateUpdate()

private void OnDestroy()


Fields

Shader

C#

public Shader Shader

Shader to render depth texture.


Properties

RenderDepthCamera

C#

public Camera RenderDepthCamera { get; set; }

Camera used to render depth texture.

MapMeshMaterial

C#

public Material MapMeshMaterial { get; set; }

Material used to render mesh.