ObjectTrackerFrameFilter Class¶
Description¶
MonoBehaviour which controls ObjectTracker in the scene, providing a few extensions in the Unity environment. Use ObjectTrackerFrameFilter.Tracker directly when necessary.
MonoBehaviour Messages¶
protected virtual void Awake() |
protected virtual void OnEnable() |
protected virtual void Start() |
protected virtual void OnDisable() |
protected virtual void OnDestroy() |
Properties¶
Tracker¶
- C#
public ObjectTracker Tracker { get; }
EasyAR Sense API. Accessible after Awake if available.
SimultaneousNum¶
- C#
public int SimultaneousNum { get; set; }
The max number of targets which will be the simultaneously tracked by the tracker. Modify at any time and takes effect immediately.
TargetControllers¶
- C#
public List< TargetController > TargetControllers { get; }
TargetController that has been loaded.
Events¶
TargetLoad¶
- C#
public event Action< ObjectTargetController , Target , bool> TargetLoad
Target load finish event. The bool value indicates the load success or not.
TargetUnload¶
- C#
public event Action< ObjectTargetController , Target , bool> TargetUnload
Target unload finish event. The bool value indicates the unload success or not.
Methods¶
LoadTarget¶
- C#
public void LoadTarget( ObjectTargetController target)
Load target.
UnloadTarget¶
- C#
public void UnloadTarget( ObjectTargetController target)
Unload target.