ARSession Class¶
Description¶
MonoBehaviour which controls AR session in the scene. One session contains a set of components assembled as ARAssembly and controls data flow in the whole life cycle. This class is the entrance of AR, it is possible to create a new session class and replace this one in the scene to implement fully different AR workflow.
Enums¶
public enum ARSession.ARCenterMode |
AR center mode. |
public enum ARSession.ARHorizontalFlipMode |
Horizontal flip rendering mode. |
MonoBehaviour Messages¶
private void Start() |
private void Update() |
private void OnDestroy() |
Fields¶
CenterMode¶
- C#
public ARSession.ARCenterMode CenterMode
AR center mode. Modify at any time and takes effect immediately.
CenterTarget¶
- C#
public TargetController CenterTarget
AR center Target when ARSession.CenterMode == ARSession.ARCenterMode.FirstTarget or ARSession.CenterMode == ARSession.ARCenterMode.SpecificTarget . Modify at any time and takes effect immediately.
WorldRootController¶
- C#
public WorldRootController WorldRootController
AR center ARSession.WorldRootController when ARSession.CenterMode == ARSession.ARCenterMode.WorldRoot . Modify at any time and takes effect immediately.
HorizontalFlipNormal¶
- C#
public ARSession.ARHorizontalFlipMode HorizontalFlipNormal
Horizontal flip rendering mode for normal camera. Modify at any time and takes effect immediately.
HorizontalFlipFront¶
- C#
public ARSession.ARHorizontalFlipMode HorizontalFlipFront
Horizontal flip rendering mode for front camera. Modify at any time and takes effect immediately.
AssembleMode¶
- C#
public ARAssembly.AssembleMode AssembleMode
Assemble mode used in ARAssembly.Assemble .
Assembly¶
- C#
public ARAssembly Assembly
Assembly of AR components.
Properties¶
FrameCameraParameters¶
- C#
public Optional< CameraParameters > FrameCameraParameters { get; }
CameraParameters from current frame.
Delegates¶
FrameChangeAction¶
- C#
public delegate void FrameChangeAction( OutputFrame outputFrame, Matrix4x4 displayCompensation)
Output frame change event delegate.
Events¶
FrameChange¶
- C#
public event ARSession.FrameChangeAction FrameChange
Output frame change event. It is triggered when the data itself changes, the frequency is affected by FrameSource data change (like CameraDevice FPS).
FrameUpdate¶
- C#
public event Action< OutputFrame > FrameUpdate
Output frame update event. It has the same frequency as MonoBehaviour Update.
WorldRootChanged¶
- C#
public event Action< WorldRootController > WorldRootChanged
ARSession.WorldRootController change event
Methods¶
ImageCoordinatesFromScreenCoordinates¶
Transforms points from screen coordinate system ([0, 1]^2) to image coordinate system ([0, 1]^2). pointInView should be normalized to [0, 1]^2.