RenderCameraController Class

Description

MonoBehaviour which controls Camera in the scene. The Camera projection is set to fit real world CameraDevice or other optical device.


MonoBehaviour Messages

protected virtual void OnEnable()

protected virtual void OnDisable()

protected virtual void OnDestroy()


Fields

TargetCamera

C#

public Camera TargetCamera

The Camera representing real world CameraDevice or “eye” when using eyewears. It will be automatically set to the camera from ARSession.Assembly when assemble if not manually assigned.

ExternalParameters

C#

public RenderCameraParameters ExternalParameters

The external CameraParameters used to set Camera projection. It is used when the Camera is not representing the CameraDevice but other optical device, like “eye” from eyewears.