ImageTrackerBaseBehaviour Class¶
Inherits: DeviceUserAbstractBehaviour
Description¶
ImageTrackerBaseBehaviour is the component to control ImageTracker in the AR scene.
ImageTracker is used for image target detection and tracking. ImageTracker detects and tracks ImageTarget. You can call StartTrack/StopTrack to enable/disable the track process. StartTrack and StopTrack are very lightweight calls.
ImageTrackerBaseBehaviour should Bind to a DeviceAbstractBehaviour. This will be automatically done by the ARBuilder if you put ImageTrackerBaseBehaviour in the scene before everything start. If you add the component later in the scene, make sure to Bind it to a DeviceAbstractBehaviour, for example, Bind to a CameraDeviceBaseBehaviour.
An ImageTargetBaseBehaviour must be loaded into ImageTrackerBaseBehaviour before its target can be tracked using LoadImageTargetBehaviour explicitly or ImageTargetBaseBehaviour.Bind implicitly.
You will receive TargetAbstractBehaviour.TargetFound / TargetAbstractBehaviour.TargetLost and ARCameraBaseBehaviour.TargetFound / ARCameraBaseBehaviour.TargetLost events when a target is found or lost.
You can get a Frame from ARCameraBaseBehaviour.FrameUpdate which contains current camera image and tracked TargetInstance.
Public Properties¶
Public Functions¶
Public Events¶
Overwritten MonoBahaviour Functions¶
ImageTrackerMode Mode¶
(since 2.2.0) In 2.2.0, we enhanced the quality of tracking, but it may be slower and cost more energy on low-end phones. ImageTrackerMode.PreferQuality is the default mode. You can set the value to ImageTrackerMode.PreferPerformance in the editor or before start to keep a better performance with a little quality loss.
List<ImageTargetBaseBehaviour> LoadedTargetBehaviours¶
The ImageTargetBaseBehaviours currently loaded into the component.
int SimultaneousNum¶
The max number of targets which will be the simulatneously tracked by the tracker. The default value is 1.
void LoadImageTargetBehaviour(ImageTargetBaseBehaviour imageTargetBaseBehaviour)¶
Load the ImageTargetBaseBehaviour and its target into the component. Use this only if ImageTargetBaseBehaviour.Bind is not called. See ImageTargetBaseBehaviour.Bind for more details.
void UnloadImageTargetBehaviour(ImageTargetBaseBehaviour imageTargetBaseBehaviour)¶
Unload the ImageTargetBaseBehaviour and its target from the component.
bool StartTrack()¶
Starts the track algorithm. The track will start only after the behaviour is Bind to a DeviceAbstractBehaviour. This will be automatically done by the ARBuilder if you put ImageTrackerBaseBehaviour in the scene before everything start.
bool StopTrack()¶
Stops the track algorithm. Call StartTrack to start the track again.
event Action<ImageTrackerBaseBehaviour, ImageTargetBaseBehaviour, Target, bool> TargetLoad¶
The event for target load.
event Action<ImageTrackerBaseBehaviour, ImageTargetBaseBehaviour, Target, bool> TargetUnload¶
The event for target unload.