ImmediateCallbackScheduler Class

This type is an EasyAR Sense API in C#: ImmediateCallbackScheduler . Some descriptions may not apply to Unity environment on this page.

Some parts of the Sense API may have already been wrapped into Unity components, and directly usages may not be necessary.


Immediate callback scheduler.

It is used to mark callback to be invoked when event is dispatched, and it can be used in multi-threaded environments (such as server or service daemon).

All members of this class is thread-safe.




public static ImmediateCallbackScheduler getDefault()

Gets a default immediate callback scheduler.