DelayedCallbackScheduler Class

This type is an EasyAR Sense API in C#: DelayedCallbackScheduler . Some descriptions may not apply to Unity environment on this page.

This type is partially wrapped into Unity components: EasyARController . Members and instances of this type are not required to be used directly in most situations. Use this type by EasyARController.Scheduler instead of creating new instances when a few unwrapped API is desired for use.


Delayed callback scheduler.

It is used to delay callback to be invoked manually, and it can be used in single-threaded environments (such as various UI environments).

All members of this class is thread-safe.




public virtual bool runOne()

Executes a callback. If there is no callback to execute, false is returned.