ProximityLocationResult Struct

This type is an EasyAR Sense API in C#: ProximityLocationResult . Some descriptions may not apply to Unity environment on this page.

Some parts of the Sense API may have already been wrapped into Unity components, and directly usages may not be necessary.


Proximity location reading.

The unit of x, y, z is meter. Origin is at map block origin. y is up.

The unit of accuracy is meter.

The unit of timestamp and validTime is second.

is2d is whether y is disabled.