SurfaceTracker Class

Description

SurfaceTracker implements tracking with environmental surfaces.

SurfaceTracker occupies one buffer of camera. Use setBufferCapacity of camera to set an amount of buffers that is not less than the sum of amount of buffers occupied by all components. Refer to Overview _ .

After creation, you can call start/stop to enable/disable the track process. start and stop are very lightweight calls.

When the component is not needed anymore, call close function to close it. It shall not be used after calling close.

SurfaceTracker inputs InputFrame from inputFrameSink. InputFrameSource shall be connected to inputFrameSink for use. Refer to Overview _ .

isAvailable

Returns true only on Android or iOS when accelerometer and gyroscope are available.

C

bool easyar_SurfaceTracker_isAvailable(void)

C++17

static bool isAvailable()

C++03

static bool isAvailable()

Java

public static boolean isAvailable()

Kotlin

companion object fun isAvailable(): Boolean

Objective-C

+ (bool)isAvailable

Swift

public static func isAvailable() -> Bool

C#

public static bool isAvailable()

inputFrameSink

InputFrame input port. InputFrame must have raw image, timestamp, and camera parameters.

C

void easyar_SurfaceTracker_inputFrameSink(easyar_SurfaceTracker * This, easyar_InputFrameSink * * Return)

C++17

std::shared_ptr<InputFrameSink> inputFrameSink()

C++03

void inputFrameSink(InputFrameSink * * Return)

Java

public @Nonnull InputFrameSink inputFrameSink()

Kotlin

fun inputFrameSink(): InputFrameSink

Objective-C

- (easyar_InputFrameSink *)inputFrameSink

Swift

public func inputFrameSink() -> InputFrameSink

C#

public virtual InputFrameSink inputFrameSink()

bufferRequirement

Camera buffers occupied in this component.

C

int easyar_SurfaceTracker_bufferRequirement(easyar_SurfaceTracker * This)

C++17

int bufferRequirement()

C++03

int bufferRequirement()

Java

public int bufferRequirement()

Kotlin

fun bufferRequirement(): Int

Objective-C

- (int)bufferRequirement

Swift

public func bufferRequirement() -> Int32

C#

public virtual int bufferRequirement()

outputFrameSource

OutputFrame output port.

C

void easyar_SurfaceTracker_outputFrameSource(easyar_SurfaceTracker * This, easyar_OutputFrameSource * * Return)

C++17

std::shared_ptr<OutputFrameSource> outputFrameSource()

C++03

void outputFrameSource(OutputFrameSource * * Return)

Java

public @Nonnull OutputFrameSource outputFrameSource()

Kotlin

fun outputFrameSource(): OutputFrameSource

Objective-C

- (easyar_OutputFrameSource *)outputFrameSource

Swift

public func outputFrameSource() -> OutputFrameSource

C#

public virtual OutputFrameSource outputFrameSource()

create

Creates an instance.

C

void easyar_SurfaceTracker_create(easyar_SurfaceTracker * * Return)

C++17

static std::shared_ptr<SurfaceTracker> create()

C++03

static void create(SurfaceTracker * * Return)

Java

public static @Nonnull SurfaceTracker create()

Kotlin

companion object fun create(): SurfaceTracker

Objective-C

+ (easyar_SurfaceTracker *)create

Swift

public static func create() -> SurfaceTracker

C#

public static SurfaceTracker create()

start

Starts the track algorithm.

C

bool easyar_SurfaceTracker_start(easyar_SurfaceTracker * This)

C++17

bool start()

C++03

bool start()

Java

public boolean start()

Kotlin

fun start(): Boolean

Objective-C

- (bool)start

Swift

public func start() -> Bool

C#

public virtual bool start()

stop

Stops the track algorithm. Call start to start the track again.

C

void easyar_SurfaceTracker_stop(easyar_SurfaceTracker * This)

C++17

void stop()

C++03

void stop()

Java

public void stop()

Kotlin

fun stop(): Unit

Objective-C

- (void)stop

Swift

public func stop() -> Void

C#

public virtual void stop()

close

Close. The component shall not be used after calling close.

C

void easyar_SurfaceTracker_close(easyar_SurfaceTracker * This)

C++17

void close()

C++03

void close()

Java

public void close()

Kotlin

fun close(): Unit

Objective-C

- (void)close

Swift

public func close() -> Void

C#

public virtual void close()

alignTargetToCameraImagePoint

Sets the tracking target to a point on camera image. For the camera image coordinate system ([0, 1]^2), x-right, y-down, and origin is at left-top corner. CameraParameters.imageCoordinatesFromScreenCoordinates can be used to convert points from screen coordinate system to camera image coordinate system.

C

void easyar_SurfaceTracker_alignTargetToCameraImagePoint(easyar_SurfaceTracker * This, easyar_Vec2F cameraImagePoint)

C++17

void alignTargetToCameraImagePoint(Vec2F cameraImagePoint)

C++03

void alignTargetToCameraImagePoint(Vec2F cameraImagePoint)

Java

public void alignTargetToCameraImagePoint(@Nonnull Vec2F cameraImagePoint)

Kotlin

fun alignTargetToCameraImagePoint(cameraImagePoint: Vec2F): Unit

Objective-C

- (void)alignTargetToCameraImagePoint:(easyar_Vec2F *)cameraImagePoint

Swift

public func alignTargetToCameraImagePoint(_ cameraImagePoint: Vec2F) -> Void

C#

public virtual void alignTargetToCameraImagePoint(Vec2F cameraImagePoint)