InputFrameSource Class

Description

Input frame output port.

It is used to expose output port for a component.

All members of this class is thread-safe.

setHandler

Sets data handler.

C

void easyar_InputFrameSource_setHandler(easyar_InputFrameSource * This, easyar_OptionalOfFunctorOfVoidFromInputFrame handler)

C++17

void setHandler(std::optional<std::function<void(std::shared_ptr<InputFrame>)>> handler)

C++03

void setHandler(OptionalOfFunctorOfVoidFromInputFrame handler)

Java

public void setHandler(@Nullable FunctorOfVoidFromInputFrame handler)

Kotlin

fun setHandler(handler: FunctorOfVoidFromInputFrame?): Unit

Objective-C

- (void)setHandler:(void (^)(easyar_InputFrame *))handler

Swift

public func setHandler(_ handler: ((InputFrame) -> Void)?) -> Void

C#

public virtual void setHandler(Optional<Action<InputFrame>> handler)

connect

Connects to input port.

C

void easyar_InputFrameSource_connect(easyar_InputFrameSource * This, easyar_InputFrameSink * sink)

C++17

void connect(std::shared_ptr<InputFrameSink> sink)

C++03

void connect(InputFrameSink * sink)

Java

public void connect(@Nonnull InputFrameSink sink)

Kotlin

fun connect(sink: InputFrameSink): Unit

Objective-C

- (void)connect:(easyar_InputFrameSink *)sink

Swift

public func connect(_ sink: InputFrameSink) -> Void

C#

public virtual void connect(InputFrameSink sink)

disconnect

Disconnects.

C

void easyar_InputFrameSource_disconnect(easyar_InputFrameSource * This)

C++17

void disconnect()

C++03

void disconnect()

Java

public void disconnect()

Kotlin

fun disconnect(): Unit

Objective-C

- (void)disconnect

Swift

public func disconnect() -> Void

C#

public virtual void disconnect()