TargetInstance Class

Description

TargetInstance is the tracked target by trackers.

An TargetInstance contains a raw Target that is tracked and current status and pose of the Target .

status

Returns current status of the tracked target. Usually you can check if the status equals TargetStatus.Tracked to determine current status of the target.

C

easyar_TargetStatus easyar_TargetInstance_status(const easyar_TargetInstance * This)

C++

TargetStatus status()

Java

public int status()

Kotlin

fun status(): Int

Objective-C

- (easyar_TargetStatus)status

Swift

public func status() -> TargetStatus

C#

public virtual TargetStatus status()

target

Gets the raw target. It will return the same Target you loaded into a tracker if it was previously loaded into the tracker.

C

void easyar_TargetInstance_target(const easyar_TargetInstance * This, easyar_Target * * Return)

C++

std::shared_ptr<Target> target()

Java

public @Nonnull Target target()

Kotlin

fun target(): Target

Objective-C

- (easyar_Target *)target

Swift

public func target() -> Target

C#

public virtual Target target()

pose

Returns current pose of the tracked target. Camera coordinate system and target coordinate system are all right-handed. For the camera coordinate system, the origin is the optical center, x-right, y-up, and z in the direction of light going into camera. (The right and up, is right and up in the camera image, which can be different from these in the natural orientation of the device.) The data arrangement is row-major, not like OpenGL’s column-major.

C

easyar_Matrix44F easyar_TargetInstance_pose(const easyar_TargetInstance * This)

C++

Matrix44F pose()

Java

public @Nonnull Matrix44F pose()

Kotlin

fun pose(): Matrix44F

Objective-C

- (easyar_Matrix44F *)pose

Swift

public func pose() -> Matrix44F

C#

public virtual Matrix44F pose()