Compile and Run EasyAR iOS Samples

This article shows how to run EasyAR non-Unity iOS samples.

If you want to use EasyAR Sense Unity Plugin, please read EasyAR Sense Unity Plugin .

If you want to setup EasyAR iOS projects using EasyAR package, please read this instead.

Pre-Requirements

  • XCode 11 or later (For the lowest version AppStore accepts, refer to Apple documentation)

  • ARM64-CPU-based iPhone or iPad device, or other real Apple devices (EasyAR do not support running on the simulator or ARMv7)

Open sample project using XCode

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Key

Find similar code in the samples as bellow, and follow instructions to set the key.

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Run

Now you can run the sample by clicking the following button.

Please make sure to select Generic iOS Device or some real iOS devices before compile or run. Otherwise there will be a lot of link errors for not supported for not supported architecture x86_64 or x86.

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