FeedbackFrameSource Class

Description

Feedback frame output port.

It is used to expose output port for a component.

All members of this class is thread-safe.

setHandler

Sets data handler.

C

void easyar_FeedbackFrameSource_setHandler(easyar_FeedbackFrameSource * This, easyar_OptionalOfFunctorOfVoidFromFeedbackFrame handler)

C++17

void setHandler(std::optional<std::function<void(std::shared_ptr<FeedbackFrame>)>> handler)

C++03

void setHandler(OptionalOfFunctorOfVoidFromFeedbackFrame handler)

Java

public void setHandler(@Nullable FunctorOfVoidFromFeedbackFrame handler)

Kotlin

fun setHandler(handler: FunctorOfVoidFromFeedbackFrame?): Unit

Objective-C

- (void)setHandler:(void (^)(easyar_FeedbackFrame *))handler

Swift

public func setHandler(_ handler: ((FeedbackFrame) -> Void)?) -> Void

C#

public virtual void setHandler(Optional<Action<FeedbackFrame>> handler)

connect

Connects to input port.

C

void easyar_FeedbackFrameSource_connect(easyar_FeedbackFrameSource * This, easyar_FeedbackFrameSink * sink)

C++17

void connect(std::shared_ptr<FeedbackFrameSink> sink)

C++03

void connect(FeedbackFrameSink * sink)

Java

public void connect(@Nonnull FeedbackFrameSink sink)

Kotlin

fun connect(sink: FeedbackFrameSink): Unit

Objective-C

- (void)connect:(easyar_FeedbackFrameSink *)sink

Swift

public func connect(_ sink: FeedbackFrameSink) -> Void

C#

public virtual void connect(FeedbackFrameSink sink)

disconnect

Disconnects.

C

void easyar_FeedbackFrameSource_disconnect(easyar_FeedbackFrameSource * This)

C++17

void disconnect()

C++03

void disconnect()

Java

public void disconnect()

Kotlin

fun disconnect(): Unit

Objective-C

- (void)disconnect

Swift

public func disconnect() -> Void

C#

public virtual void disconnect()