CloudLocalizeResult Class¶
This type is an EasyAR Sense API in C#: CloudLocalizeResult . Some descriptions may not apply to Unity environment on this page.
Some parts of the Sense API may have already been wrapped into Unity components, and directly usages may not be necessary.
Methods¶
getLocalizeStatus¶
- C#
public virtual CloudLocalizeStatus getLocalizeStatus()
Returns localization status.
getLocalizedMapID¶
- C#
public virtual string getLocalizedMapID()
Returns ID of the best correspond localized map.
getLocalizedMapName¶
- C#
public virtual string getLocalizedMapName()
Returns the name of the best correspond localized map.
getPose¶
- C#
public virtual Matrix44F getPose()
Returns the camera pose at the best correspond localized map coordinates.
getDeltaT¶
- C#
public virtual Optional< Matrix44F > getDeltaT()
Returns the transform from local coordinates (if exists) to the best correspond map coordinates.
getAllLocalizedMapID¶
- C#
public virtual List<string> getAllLocalizedMapID()
Returns ID of all localized maps.
getAllPose¶
- C#
public virtual List< Matrix44F > getAllPose()
Returns the camera pose at all localized map coordinates.
getAllDeltaT¶
- C#
public virtual List< Matrix44F > getAllDeltaT()
Returns the transform from local coordinates (if exists) to all map coordinates.
getExtraInfo¶
- C#
public virtual string getExtraInfo()
Returns extra informations of the localization.
getExceptionInfo¶
- C#
public virtual string getExceptionInfo()
Returns detailed exception message.
getLocalizedBlockId¶
- C#
public virtual string getLocalizedBlockId()
Returns the block id of the best correspond localized map.
getLocalizedBlockTimestamp¶
- C#
public virtual string getLocalizedBlockTimestamp()
Returns the block timestamp of the best correspond localized map.
getLocalizedBlockLocation¶
- C#
public virtual Optional< Vec3D > getLocalizedBlockLocation()
Returns the block location of the best correspond localized map.
getLocalizedClusterId¶
- C#
public virtual string getLocalizedClusterId()
Returns the cluster id of the best correspond localized map.
getLocalizedClusterLocation¶
- C#
public virtual Optional< Vec3D > getLocalizedClusterLocation()
Returns the cluster location of the best correspond localized map.
getPoseInCluster¶
- C#
public virtual Matrix44F getPoseInCluster()
Returns the camera pose in the cluster which the best correspond localized map belongs to.
getDeltaTForCluster¶
- C#
public virtual Optional< Matrix44F > getDeltaTForCluster()
Returns the transform from local coordinates (if exists) to the best correspond map coordinates.
getDeviceLocation¶
- C#
public virtual Optional< Vec3D > getDeviceLocation()
Returns the location of device.