XROriginChildController Class

Description

MonoBehaviour which acts as root of objects under XROrigin need to be controlled in the scene. It will be automatically generated when needed if not manually set in the scene.

The XROrigin is a virtual node, representing the relative node when the camera moves in a motion tracking system. It will be selected or created automatically. XROrigin of Unity XR framework will be used if it exist.


Properties

ActiveController

C#

public ActiveController ActiveController { get; }

GameObject .activeSelf controller.